Sprache: C#
Mit dieser Klasse kann die CRC32 einer Datei erechnet werden.
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
namespace CRC32
{
class File_CRC32
{
long[] pTable = new long[256];
//Für Standard CRC32:
//(Wert kann verändert werden)
long Poly = 0xEDB88320;
public File_CRC32()
{
long CRC;
int i, j;
for (i = 0; i < 256; i++)
{
CRC = i;
for (j = 0; j < 8; j++)
{
if ((CRC & 0x1)==1) {
CRC = (CRC >> 1) ^ Poly;
} else {
CRC = (CRC >> 1);
}
}
pTable[i] = CRC;
}
}
public uint GetCRC32(string FileName)
{
long StreamLength, CRC;
int BufferSize;
byte[] Buffer;
//4KB Buffer
BufferSize = 0x1000;
FileStream fs = new FileStream(FileName, FileMode.Open);
StreamLength = fs.Length;
CRC = 0xFFFFFFFF;
while (StreamLength > 0)
{
if (StreamLength < BufferSize)
{
BufferSize = (int) StreamLength;
}
Buffer = new byte[BufferSize];
fs.Read(Buffer, 0, BufferSize);
for (int i=0; i<BufferSize; i++) {
CRC = ((CRC & 0xFFFFFF00) / 0x100) & 0xFFFFFF ^ pTable[Buffer[i] ^ CRC & 0xFF];
}
StreamLength = StreamLength - BufferSize;
}
fs.Close();
CRC = (-(CRC)) - 1; // !(CRC)
return (uint)CRC;
}
}
}
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
namespace CRC32
{
class File_CRC32
{
long[] pTable = new long[256];
//Für Standard CRC32:
//(Wert kann verändert werden)
long Poly = 0xEDB88320;
public File_CRC32()
{
long CRC;
int i, j;
for (i = 0; i < 256; i++)
{
CRC = i;
for (j = 0; j < 8; j++)
{
if ((CRC & 0x1)==1) {
CRC = (CRC >> 1) ^ Poly;
} else {
CRC = (CRC >> 1);
}
}
pTable[i] = CRC;
}
}
public uint GetCRC32(string FileName)
{
long StreamLength, CRC;
int BufferSize;
byte[] Buffer;
//4KB Buffer
BufferSize = 0x1000;
FileStream fs = new FileStream(FileName, FileMode.Open);
StreamLength = fs.Length;
CRC = 0xFFFFFFFF;
while (StreamLength > 0)
{
if (StreamLength < BufferSize)
{
BufferSize = (int) StreamLength;
}
Buffer = new byte[BufferSize];
fs.Read(Buffer, 0, BufferSize);
for (int i=0; i<BufferSize; i++) {
CRC = ((CRC & 0xFFFFFF00) / 0x100) & 0xFFFFFF ^ pTable[Buffer[i] ^ CRC & 0xFF];
}
StreamLength = StreamLength - BufferSize;
}
fs.Close();
CRC = (-(CRC)) - 1; // !(CRC)
return (uint)CRC;
}
}
}
Alte URL:
/snippet/crc32-einer-datei/238
GetCRC32 wirft unter neueren Betriebsystemen öfters mal eine UnauthorizedAccessException. Besser wäre hier, da man sowieso nur lesend auf die Dateien zugreift, eine FileStream-Überladung zu verwenden, die ein FileAccess.Read-Argument akzeptiert. Also:
[code]FileStream fs = new FileStream(FileName, FileMode.Open, [b]FileAccess.Read[/b]);[/code]