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C# - SortingHelper - MoveUpInList & MoveDownInList

Veröffentlicht von am 11/18/2011
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A simple helper to perform MoveUp and MoveDown on an array of ISortable's
using System;
using System.Collections.Generic;

namespace Sorting
{
    public interface ISortable
    {
        int Sorting { get; set; }
        List<ISortable> List { get; }
    }

    public class SortingHelper
    {

        private ISortable[] sortables;
        private List<ISortable> list;

        public SortingHelper(params ISortable[] sortables)
        {
            if (sortables.Length > 0 && sortables[0].List != null && sortables[0].List.Count > 0)
            {
                this.list = sortables[0].List;
                this.sortables = sortables;

                NumberListSerially();
            }
            else
                throw new ArgumentOutOfRangeException("sortables", sortables, "The List or the sortables itself are null or empty");
        }

        public void NumberListSerially()
        {
            //sort the list to be sure that there will be no sorting failure based on the sorting of the incoming list
            SortedList<int, ISortable> sortedList = new SortedList<int, ISortable>();
            foreach (ISortable sortable in this.list)
            {
                //while the list contains the sortingvalue -> increment the value
                while (sortedList.ContainsKey(sortable.Sorting))
                    sortable.Sorting++;

                sortedList.Add(sortable.Sorting, sortable);
            }

            //fill list with sorted "sortables"
            this.list.Clear();
            int i = 0;
            foreach (ISortable sortable in sortedList.Values)
            {
                sortable.Sorting = i++;
                this.list.Add(sortable);
            }
        }

        public void MoveUp()
        {
            Move(true);
        }

        public void MoveDown()
        {
            Move(false);
        }

        private void Move(bool up)
        {
            bool allow_numbering = false;
            //base on the direction we loop through the loop for- or backwards
            for (int s = (up) ? 0 : this.sortables.Length - 1; ((up) ? s < this.sortables.Length : s >= 0); s += ((up) ? +1 : -1))
            //foreach(ISortable sortable in this.sortables)
            {
                ISortable sortable = this.sortables[s];
                int source_index = this.list.IndexOf(sortable);
                int target_index = source_index;

                if (up)
                {
                    if (target_index <= 0)
                    {
                        for (int i = this.list.Count - 1; i > target_index; i--)
                            this.list[i].Sorting--;

                        sortable.Sorting = this.list.Count - 1;
                        break;
                    }
                    target_index--;
                    NumberListSerially();
                }
                else
                {
                    if (target_index >= this.list.Count - 1)
                    {
                        for (int i = 0; i < target_index; i++)
                            this.list[i].Sorting++;

                        sortable.Sorting = 0;
                        break;
                    }
                    target_index++;
                    NumberListSerially();
                }

                ISortable target = this.list[target_index];

                //cache sortings
                int source_sorting = sortable.Sorting;
                int target_sorting = target.Sorting;

                //move
                target.Sorting = int.MinValue;
                sortable.Sorting = target_sorting;
                target.Sorting = source_sorting;

                if (allow_numbering)
                    NumberListSerially();
            }
        }

        public int GetNewSortingValue()
        {

            return this.list.Count;
        }
    }
}

Abgelegt unter helper, sorting, array, up, down, move, list, sortable, sort.

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